Friday, April 12, 2013

Catheign - Personalities and Locales From Session 1

Here's a brief review of some material from Catheign Session 1. This is primarily for my own benefit, and for the benefit of the players.

Important Names:

King Lally - The boy king, ruler of the island of Fean Roc. As is tradition of all Feanean kings, young Lally wears a long flowing moustache whose growth and character is nourished by polypore jellies unique to the royal diet.

Nemeah - A magician and scholar of Fean Roc. Advisor to Lally. Commissioned the young magician Sculdge to search for evidence of an ancient script on Catheign.

Bogniks - An apparent authority figure somewhere in the cloud mines. He appears to have some influence over the goblins. His name was mentioned by the goblin Edd, but otherwise nothing is known of him.

Key NPCs encountered:

Edd - A dark goblin who spoke Common, unlike the others. Carried away by...

Lord Bussy - A seven foot long wasp with a human head. Had an eloquent command of Common. Bussy was patrolling outside the cloud mine, and seemed to be greatly amused by the adventure party. The wasps of Catheign apparently dislike goblins.

Meia - A Gol fighting woman. The party rescued her from goblins infesting the first level of the cloud mine. She professed to be a treasure hunter whose party was waylaid two days prior.

The Gol, Meia.
Important Locales:

Myceaxe - Home planet. Has a day side and night side due to pole of rotation being only a few degrees off of the star (more later, hopefully). Myceaxe has a tidally locked moon, eyeglass inspection of which reveals possible signs of habitation.

The Myceaxe terminator - a transition from night to day, from chaos to law.
Gaedeaxe - The violet star.

Fean Roc - Forested home island of adventure party. The culture largely thrives on woodcraft, especially through trade and utilization of products crafted from iron woods imported from the southern island of Peis. Fean Roc lies slightly on the dusk side of the equator and is home to several races, including men and gnomes.

Gol Roc - An island fairly well into the dusk. The pale Gols tend to be isolationists. They are known for knowledge of magic, and fine crafting of metals and minerals.

Midday on Gol Roc.
Dorsiriog - The great equatorial island kingdom. Home to the large cities of this hemisphere.

Peis - A large southern landmass that extends from the morning into the day side. Tropical and desert regions. The origin of iron woods highly values by Feanen craftspeople.

Catheign - A wild northern island in the dusk, with unexplored regions extending into the night. Catheign is heavily forested by great cedars. 150 years ago the southern portion of Catheign had several Feanean settlements whose economies were based on harvesting cedar. These were overrun by goblins from the dusk, and largely abandoned until a few years ago when one of the settlements was reestablished after a hunting expeditions suggested there was no longer a threat of goblins in the area. The known southern shore of Catheign has two main regions - a low land of large cedars and a highland plateau of solid rock. The cloud mine visited by the party is tethered to the southwestern corner of the plateau, two days from the Feanean settlement. The plateau is shrouded in a dense fog that severely limits visibility.